It’s been a couple of weeks since we’ve checked in with arguably the smartest man in gaming journalism, and in that time a few Japanese game developers have come forward to say that the Japanese game industry has some issues with stagnation.
This week Sessler talks about how the Japanese game market has started to make the turn that American game makers were forced to make.
The man is dead on. The Dynasty Warriors franchise typifies everything that allows the gaming industry to stagnate. Western publishers learned this lesson in the late 1990s when Electronic Arts, comfortable with the idea of rehashing just about everything in their library, started to see both the quality and the sales numbers drop off.
Also, on a personal level… it’s nice to see the Japanese taking a lesson from Western developers for a change.
Popularity: unranked [?]








