Spark Unlimited Places Blame on Codemasters for Terrible ‘Turning Point’

Speaking with Official Xbox Magazine, Spark Unlimited’s John Garcia-Shelton called the colossal failure a “run and ship experience on an evolving engine and with a partner that had very focused goals”.
Garcia-Shelton then went on to talk about Legendary publisher Atari, praising the time Atari has given them to develop the game they wish to.
Yeah. Listen, I’m sure you’re a great guy and all, but don’t even thing you can get away with pulling this. If there were one or two glaring flaws, maybe. But Turning Point: Fall of Liberty was so flawed in so many critical aspects that you simply can’t get away with trying to pass the responsibility along to somebody else. Did Codemasters act wrongly? Probably, I don’t know the inner workings, but you should have at least had a functional game in place, even if it cost you in the graphical details.
via CVG













