
Remember when a certain gaming blog that we don’t acknowledge here reported that several games, including Ghostbusters, 50 Cent: Blood in the Sand and Brütal Legend, had been canceled? Yeah, well they were wrong. Damn wrong. But I digress.
When Activision absorbed Vivendi and created Mecha Activision Activision Blizzard, they decided to drop several games. One of those was Brütal Legend, which has still to find a publisher although to quote Tim Schaefer himself “Brütal Legend is fine”. In the wake of this, a lot of people have turned to Electronic Arts to hopefully pick this one up (myself included).
You can now cross them off the list. Maybe. I don’t know.
When asked about Brütal Legend by Gamasutra, EA’s Sith Lord CEO John Riccitiello seemed apprehensive, calling it a “very significant creative risk.”
That sounds like it would be the deathnail, right? Well, hold on — there’s a second part to that statement:
Sometimes significant creative risks end up being some of the world’s best products. Spore was also a significant creative risk. So was The Sims. Portal, BioShock. But so was Grim Fandango.
Grim Fandango was a critically acclaimed title that has become a cult classic, even though it sold about as well as esbestos-flavored bread.
Oh, and Brütal Legend lead designer Tim Schaefer created it. There’s that, too, I guess.
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This game looks bad ass. I hate it when game companies puss out and not make games because of risk. Then again they are dealing with people’s jobs.